7DRL 2012 Challenge Plans and Preparations

The 2012 Seven Day Roguelike Challenge is starting this weekend, and I’m ankles deep in preparations.

My entry will be Artifact (nobody has taken this name yet, really?), a game paying homage to the artifact mugs of Dwarf Fortress.

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It’s been a long time…

I’ve been silent for some time (not that anyone missed me).

If you read my posts before my database went to hell along with my server – I’ve finished the tutorial, and now I’m on my own in the realm of python + libtcod roguelike developement.

Things are going along nicely, I sure have a lot of loose ends and unforseen (‘…consequences’) difficulties, bugs are popping up like daisies in spring, and I still don’t know a lot of stuff. But it’s goooood.

You can track my progress here.

In the meanwhile, a 1DRL Challenge poped up, and I’ve participated. I’ve failed to deliver a game in time, but it’s work in progress and thus will transform into a 7DRL. Here is the project’s page.

I will write more about the game in time.

In related news, I’m the best Cave Santa!

I had my first spammer here. Got to find some captcha or something.